Setup
Only use job cards up to the number of players.
Before the game, remove all job cards numbered higher than the current number of players and return them to the box. Only job cards numbered 1 through N (where N = number of players) are used. Shuffle the remaining job cards and deal one face-down to each player.
Setup
Prepare one complete set of number cards (1–13) per player, plus always 3 freelancers.
For each player in the game, include one full set of number cards 1 through 13 (so with 4 players: four 1s, four 2s, … four 13s). Always include all 3 freelancer cards regardless of player count. Any leftover number cards are returned to the box and not used.
Setup
Players sit in job-rank order; CEO stays put, Trainee sits directly to CEO's right.
At the start of every session (including the first, once jobs are revealed), all players turn their job cards face-up. The CEO remains in their seat. All other players rearrange so that the Trainee sits directly to the CEO's right, with each successive rank clockwise from the Trainee upward, closing the circle back to the CEO. Players place their job cards face-up in front of them.
Setup
The Trainee shuffles all playing cards and deals 13 to each player; the Trainee keeps the 3 remaining cards.
The Trainee shuffles all playing cards (number cards + 3 freelancers) and deals exactly 13 cards to every player including themselves. The 3 cards left over after dealing go to the Trainee, giving the Trainee a starting hand of 16 cards. No other player receives extra cards.
Setup
Higher-ranked players give their lowest cards to subordinates and receive their highest cards in return.
After dealing, paired superiors and subordinates exchange cards. The superior gives away their lowest-valued card(s) and receives the subordinate's highest-valued card(s). Freelancers count as the highest card for this exchange. The exchange amounts are: CEO ↔ Trainee exchange 3 cards; 2nd-highest rank ↔ 2nd-lowest rank exchange 2 cards; 3rd-highest rank ↔ 3rd-lowest rank exchange 1 card (only with 6+ players). With exactly 5 players, the middle-ranked job is unpaired and does not exchange cards. Any job without a paired counterpart never exchanges.
Turn structure
The CEO is the starting player of the first round of every session.
In the very first round of each session, the CEO takes the first turn. In subsequent rounds within the same session, the starting player is determined by who played the highest cards in the previous round.
Turn structure
The starting player must play one or more cards of the same number and/or freelancers.
The starting player of a round must play at least one card. All cards played must share the same number, or be freelancers, or be a mix of same-number cards and freelancers. The number of cards played sets the quantity that all subsequent players must match this round. It is not mandatory to play all cards of that number — the starting player may choose to play fewer.
Turn structure
Subsequent players must play the exact same quantity of cards, all the same number or freelancers, and at a strictly higher value than the previous player.
When it is not the starting player's turn, the active player must satisfy all three conditions to play: (1) play exactly the same number of cards as the starting player played this round; (2) all cards played must be the same number or freelancers; (3) the number played must be strictly higher than the number played by the previous player. A player may also pass voluntarily even if they could legally play.