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In Bouquet Parlay, players compete as flower growers arranging valuable bouquets while interfering with their rivals’ gardens. Every flower has specific flowers it can pair with, so players must collect compatible blooms, build completed arrangements, and decide when to harvest them. On each turn, a player chooses one of two actions: Draw & Play or to Harvest. When drawing and playing, the player draws a card and adds a card from their hand to a growing bouquet. Cards may be played face up as flowers or face down as Compost. Every face-up flower in a growing bouquet blocks all other players from playing that same type of flower until the bouquet is Harvested. Special card may be played to disrupt played that disrupt game more if added to game. Each card has a specific value; compost is worth only 1. A bouquet is complete when it contains exactly three legally paired cards. Instead of drawing and playing, a player may Harvest a completed bouquet, moving it into their scoring area and releasing its blocked flowers for everyone to use again. Players may also leave a completed bouquet growing to continue blocking flowers their opponents need. When the season ends, players receive a Final Play and Final Harvest. Players then score the flowers and Compost in their Harvested bouquets, eligible Sprouts (flowers face up but not harvest in the growing area), and the active Bouquet Awards. Valuable flowers left unfinished in the player hand Wilt, and player lose points for each wilted flower. The player with the most points wins. -description from designer
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