1978

Elf gegen elf

1–2 jugadores 0 min A partir de 0 años 0.0/5 de complejidad 0.0/10 de valoración

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Each player has a goal keeper and 10 field players. Movement and ball handling are determined by the starting spaces of the playing figures. After the third turn and after every turn following the playing field is changed by shifting inserts with playing spaces printed on them, which are visible through transparent spaces on the game map. The inlays are also shifted before resolving certain standard situations (foul, corner ball) After 11 turns halftime is called and after another 11 turns the game ends. The player who manages to achieve the most goals wins the game. —user summary

Qué sensaciones ofrece

Simulation Grid Movement Square Grid Dice Rolling Sports

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