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Players are guild masters of rival adventuring guilds who must wisely divide their crews of lizard-riding gophers and spell-casting badgers into questing parties to gain gold, power, and new recruits to strengthen their ranks. Each round, four quests will be available to compete over, each with their own unique criteria and rewards. During deployment, players have access to their entire crew, but must be careful not to overcommit. After a hard day of questing, any crew dispatched will spend the next round kicking back in the tavern, so you’ll need to plan ahead. Whichever guild master has gained the most power over the course of 8 rounds wins! —description from the publisher
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