Card play
Play Dessert cards from hand to satisfy a Guest's flavor preferences.
On your turn, you may serve one Guest at the table by playing Dessert cards from your hand. To satisfy a Guest, the combined flavor icons on the Dessert cards you play must include every flavor icon listed on the Guest card. You may play more flavors than required, but not fewer. Served Dessert cards are discarded. The satisfied Guest card is placed face-up in front of you on your Tip Tray.
General
Each Guest card lists one or more flavor preferences that must all be matched to serve them.
Guest cards display between one and three flavor icons representing that guest's dessert preferences (e.g., sweet, sour, bitter, fruity, chocolatey, creamy). All listed flavors must be present on the Dessert cards played to satisfy that Guest. No partial satisfaction is allowed.
General
Each Dessert card provides one or more flavor icons used to satisfy Guests.
Dessert cards each display one or more flavor icons. When played to serve a Guest, all flavor icons on all played Dessert cards combine. Extra flavors beyond what the Guest requires are ignored and do not cause a penalty.
Restriction
Players maintain a hand of 5 Dessert cards, replenishing after each serve.
Each player's hand limit is 5 Dessert cards. After serving a Guest (or passing), the active player draws Dessert cards from the draw pile until they have 5 cards in hand. If the Dessert draw pile is empty, the discard pile is reshuffled to form a new draw pile.
Turn structure
The table is always refreshed to 3 Guests at the end of the active player's turn.
After the active player has served (or passed), if fewer than 3 Guest cards remain at the table, new Guest cards are drawn from the Guest deck and placed face-up at the table until there are 3 Guests (or the Guest deck is exhausted).
Turn structure
If you cannot or choose not to serve, you may pass by discarding a Dessert card and drawing a replacement.
If a player cannot satisfy any Guest at the table, or chooses not to, they may pass. To pass, the player discards one Dessert card from their hand and draws one new Dessert card from the draw pile. The table is then refreshed normally.
Scoring
Collected Guest cards score points; certain guests score bonus points for groups.
Each Guest card collected on a player's Tip Tray is worth points. Some Guest cards score 1 point individually, while others (Regulars or special guests) may score more. Additionally, collecting sets of certain Guest types may award bonus points as indicated on the cards or in the scoring rules.
Endgame
The game ends when the Guest deck is exhausted or a player collects a set number of Guests.
The game ends immediately when either: (a) the Guest draw pile is exhausted and no more Guests can be added to the table, or (b) a player has collected the required number of Guest cards on their Tip Tray (typically 5 Guests for a 2-player game, 4 for 3 players, and 3 for 4–5 players). The player who triggered the end condition wins; if by Guest count, that player wins immediately.