Setup
Use a 32-card deck: remove all 2s through 6s from a standard deck.
The game uses a standard deck trimmed to 32 cards by removing all cards ranked 2 through 6. The remaining ranks in the deck are 7, 8, 9, 10, Jack, Queen, King, and Ace.
General
Suits are irrelevant; cards are ranked Ace (high) down to 7 (low).
In Le Truc, suits have no effect whatsoever. Cards are ranked purely by face value from highest to lowest: Ace, King, Queen, Jack, 10, 9, 8, 7. There is no trump suit.
Setup
Determine the first dealer; a common method is cutting for the highest card.
Before the first game, players decide who deals first. A common method is for each player to cut the deck and compare cards — the player who cuts to the higher card becomes the first dealer. Suits do not matter for this comparison.
Setup
The dealer role alternates after each hand/round.
After each round is completed (or drawn), the deal passes to the other player. This means the player who was non-dealer becomes the dealer for the next round.
Setup
Shuffle and deal 3 cards to each player; players look at their own cards privately.
At the start of each round, the dealer shuffles the 32-card deck and deals 3 cards to each player. Players look at their own hands but do not reveal their cards to their opponent.
Special
The non-dealer may request a new deal once; both players must agree for a redeal to occur.
After cards are dealt, the non-dealer has the option to either say 'play' (starting play immediately) or request a new deal. If the non-dealer requests a new deal:
- If the dealer does NOT agree, play proceeds with the existing hands.
- If the dealer DOES agree, both players lay their cards down face-down and each receives 3 new cards from a fresh shuffle/deal.
A redeal may only be requested once per round, and only if both players agree to it.
General
A round is won by the first player to win 2 out of 3 tricks.
Each round consists of up to 3 tricks. The first player to win 2 tricks wins the round and scores the round's current point value. If all 3 tricks are spoiled (tied), the round is a draw and no points are awarded.
Turn structure
The non-dealer leads the first trick; the winner of each trick leads the next.
The non-dealer always plays the first card of the first trick in a round. After a trick is resolved, the player who won that trick leads the next trick (plays the first card). If a trick is spoiled, the player who led that trick also leads the next trick.