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In LULO Forest, players build their own forest in parallell by placing path tiles as quickly as possible. Each newly placed tile must extend a continuous path while matching both paths and forest edges. Once a tile has been placed, it cannot be moved. After using all tiles in hand, players immediately draw new ones without waiting for others, keeping everyone playing continuously with virtually no downtime. Some tiles contain green trees and must be placed on an opponent's map, creating opportunities to interfere with their plans while continuing to develop your own. The game ends when all tiles have been placed. Players score points for mushroom glades surrounded by eight adjacent tiles and for small loops within their forest. Incorrectly placed tiles are removed before scoring, and only the longest connected path counts. The player with the most points wins. —description from the publisher
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