Savage Go

Mark Steere (2023)

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2 jugadores 20-60 min 5+
Complejidad Ligero — 0.0/5
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Savage Go is a variant of Go in which there can be multiple stone placements per turn. It’s played on a rectangular grid of any size, initially empty. The two players, Black and White, take turns placing a number of their own stones onto unoccupied points (line intersections) on the board, starting with Black. Placements can trigger captures. If you capture N enemy stones on your turn, your opponent must place N+1 stones on his next turn, or as many stones as he legally can between 0 and N+1. Savage Go is a game of annihilation. You win by capturing all of the enemy stones on the board. Groups and liberties A group is comprised of one or more like-colored stones interconnected via horizontal or vertical adjacencies, or both. A liberty of a group is an unoccupied point horizontally or vertically adjacent to it. A group is bounded if it has no liberties. CapturesIf enemy groups are bounded by your placements, all enemy groups so bounded are removed, concluding your turn. You're not allowed to self-bound unless doing so contributes to enemy groups being completely bounded during your turn, in which case your bounded groups will be unbounded by the removal of the bounded enemy groups. There is never occasion for you to remove your own groups. You must make all of the placements you're entitled to and which you legally can before removing any enemy groups. No friendly groups should be bounded at the conclusion of your turn.

Publisher Mark Steere Games

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