Sebastian Fitzek Underground
Marco Teubner (2024)
Acerca de
The players are trapped in an abandoned subway station. They must quickly navigate towards the exit before the killer finds them. Can they construct the right tunnels and walkways? Meanwhile, the rising water threatens to block their path... What starts as an exploration of a lost place turns into a psychological thriller! Gameplay: The mission is twofold: decode a door lock and escape through the exit. To achieve this, the players place pathway cards and move their game pieces across the board. After each move, water tiles may block previously open paths. Simultaneously, a sand timer along the edge of the box adds pressure to the players.
Categorías
Inteligencia de la Comunidad BGG
5.5
Media Ponderada
65
Puntuaciones
298
En Propiedad
34
En Listas de Deseos
Reseñas
Aún no hay reseñas. ¡Sé el primero en escribir una!
Charla de Mesa
Inicia sesión para unirte a la conversación.
Aún no hay comentarios. ¡Sé el primero en compartir tu opinión!