In Death Ground: Wargames Rules for the Pre-Gunpowder Era, c. 2500 BC to 1300 AD
Acerca de este juego
From the Introduction: In Death Ground is a set of rules for gaming medium to large scale battles sent in the pre-gunpowder era, or roughly between 2500 BC and 1300 AD… A great deal in these rules will be familiar to those who have played Ruga-Ruga Publications' previous sets, "Death In the Dark Continent" and "Too Few to Fight, Too Many to Die". We believe that the basic mechanisms produce a game which is simple enough to be enjoyable - and to be played to a finish in a leisurely evening - while retaining as much tactical interest and period flavor as possible.
Qué sensaciones ofrece
Explora estas mecánicas en Cardboard
Crea un prototipo original con patrones de diseño reutilizables, no con el contenido de este juego.
Juegos similares
Glutter of Ravens: Warfare in the Age of Arthur – Rules and Resources for Wargames in the Period AD400-AD700
2 jugadores
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
2–6 jugadores
Wargaming: An Introduction
2 jugadores
Ancient Wargaming
2–6 jugadores
Field of Glory: Ancient and Medieval Wargaming Rules
2–4 jugadores
War Games Rules 1000 BC to 1000 AD
2 jugadores