2016

Murmansk Run: Arctic Convoys to Russia

2–4 jugadores 210–300 min A partir de 8 años 2.0/5 de complejidad 0.0/10 de valoración

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Game description from the designer: Simple/abstracted. 9 seasonal turns, Spr42-Spr44. Hidden task force movement until recon/contact. Destroyer divisions (4 ships) and individual warships of higher classes, from Koeln to Tirpitz for the Germans and Scylla to Alabama (to Victorious) for the Allies. 8 of 12 freighter loads must make it to Murmansk and/or Arkhangelsk per season - more than 1 convoy may be necessary. Loss of a capital ship can alter season victory outcome. Could be multi-player game, and - as for my Malta convoys game Lion's Lair - surface battles could be resolved by miniatures instead of the boardgame's rules/mechanics. Each season can take from 30-75 minutes, because of point by point possible U-boat attacks - let alone the Wolfpack - so the campaign game is much longer than Lion's Lair.

Qué sensaciones ofrece

Dice Rolling Simulation Point to Point Movement Secret Unit Deployment Print & Play Bluffing Wargame Nautical World War II

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