Murmansk Run:  Arctic Convoys to Russia

Murmansk Run: Arctic Convoys to Russia

Lou Coatney (2016)

0.0
BGG Rating 3 votes
2-4 players Best: 2, 4+ 210-300 min 8+
Complexity Medium — 2.0/5
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About

Game description from the designer: Simple/abstracted. 9 seasonal turns, Spr42-Spr44. Hidden task force movement until recon/contact. Destroyer divisions (4 ships) and individual warships of higher classes, from Koeln to Tirpitz for the Germans and Scylla to Alabama (to Victorious) for the Allies. 8 of 12 freighter loads must make it to Murmansk and/or Arkhangelsk per season - more than 1 convoy may be necessary. Loss of a capital ship can alter season victory outcome. Could be multi-player game, and - as for my Malta convoys game Lion's Lair - surface battles could be resolved by miniatures instead of the boardgame's rules/mechanics. Each season can take from 30-75 minutes, because of point by point possible U-boat attacks - let alone the Wolfpack - so the campaign game is much longer than Lion's Lair.

Publisher (Self-Published) Artist Lou Coatney
Recommended: 1-4+ players Moderate in-game text - needs crib sheet or paste ups

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0.0

Weighted Avg

3

Ratings

10

Owned

8

Wishlisted

Std Dev: 0.47 Wanting: 2 Trading: 0
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