2010 BGG rank #10090

A Week In Hell: The Battle of Hue

1 player 240 min Ages 12+ 2.4/5 complexity 5.6/10 rating

About this game

A Week in Hell is a solitaire wargame at the platoon level. It retraces the fighting of five USMC companies for the liberation of downtown Hue from January 31 to February 6, 1968. A Week in Hell simulates combat where the player controls marines attempting to take control of almost the entire map and rendezvous with units entrenched at the northern edge of the map. Units begin game off-board, and the games is divided into seven turns (which each has 10 phases), each turn representing one day of fighting. A unit can either fight or move, and after it has defeated an enemy unit it needs to stay one turn in the same spot to "mop up".

What it feels like

Area Majority / Influence Area Movement Secret Unit Deployment Chit-Pull System Modern Warfare Vietnam War Wargame

Explore these mechanics in Cardboard

Start an original prototype from reusable design patterns—not this game's content.

Open mechanics workbench

Similar games