Agricola: Dead Harvest

Agricola: Dead Harvest

Uwe Rosenberg , Tomasz Zawadzki (2027)

5.5
BGG Rating 105 votes
1-4 players 45-120 min 14+
Complexity Light — 0.0/5
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Dossier

You reload your rifle, eyes locked on the approaching horde. They’re close. Too close. Yesterday, you lost Tom, but there’s no time to mourn—only time to fight. Without the harvest, you won’t survive the winter. A broken radio crackles from the porch, playing "Heaven is a Place on Earth." Ironic. This feels like hell. The undead press forward, ready to trample the sprouting pumpkins. Not today, shamblers. Not today. Agricola: Dead Harvest reimagines Uwe Rosenberg’s iconic farming game in a thrilling post-apocalyptic world overrun by zombies. Farmers must defend their land from the unyielding pest while managing resources to endure. Strategic planning, intense survival mechanics, and relentless undead threats create a unique fusion of farming and horror, offering high replayability and a fresh challenge for both Agricola veterans and newcomers. Can you protect your farm, sustain your people, and survive the harvest? —description from the publisher

Publisher Awaken Realms , Lookout Games Artist Jakub Dzikowski, Patryk Jędraszek, Ewa Labak, Pamela Łuniewska
No necessary in-game text

BGG Community Intel

5.5

Weighted Avg

105

Ratings

8

Owned

833

Wishlisted

Std Dev: 4.35 Wanting: 81 Trading: 1
Mission Briefings

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