1990
BGG rank #7577
Airlines
2–6 players
90 min
Ages 12+
2.4/5 complexity
5.7/10 rating
About this game
Airlines' theme is exactly as suggested by the title. The game is similar to the Sid Sackson classic, Acquire, in that players are competing to become majority stockholders in several highly-abstracted companies with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses from one of two actions: expand an airline and put stock into his hand, or play stock from his hand. Expanding an airline adds to its route(s) on the board and increases its value but the trick is that when a scoring card shows up (randomly), only played stock counts as a player's holdings.
What it feels like
Stock Holding
Network and Route Building
Investment
Aviation / Flight
Economic