Anthony P Rothbard's O.S.
About this game
Roll dice, arrange them, then place colored nodes on the matrix to build a network of computer resources. Construct patterns of effective node clusters to earn points and gems, debug defective node clusters and compete with your opponent for limited space on the matrix board. Win by being the first player to earn five gems. Use spatial reasoning, critical thinking and play-by-numbers strategy to become the most efficient artificial intelligence to ever achieve sentience. —description from the designer
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.