About
Battle for Galicia, 1914 (BfG) models the opening campaign of World War. One fought between Imperial Russia and Austria-Hungary on the plains of Galicia and southern Poland. Simulated are the concurrent offensives launched by the two belligerents; the Austro-Hungarian thrust northward direction Lublin and the Russian concentric attack aimed at Lemberg. BfG’s low complexity, easy to learn game system combines simple mechanics (although not simplistic) with a historically accurate map and order of battle; the synthesis of the maneuver, effectiveness recovery and combat resolution sub-systems highlight the important aspects of the campaign. The game system is not only fun and exciting to play but offers the gamer a true insight into this fascinating little-known campaign. Game Scale: BfG covers the critical time period from August 23 to September 15 in 12 game-turns each representing two days of real time. The combat units represent division and brigade-sized infantry formations and corps and division-sized cavalry formations. The 11″×17″ map depicts only the relevant terrain where the primary battles were fought at a scale of 12 kilometers per hex. During the campaign the Vistula River and the Carpathian Mountains proved to be effective geographic barriers. All available forces were pulled into the primary battlefield where, as gamers will learn, every formation was needed. SCALE: 12 km per hex, 2 days per turn Components: 1 11x17 inch map 1 8-page Rules Booklet 1 Player Aid Card 280 back-printed counters. (from Oregon ConSim Games website and Paper wars edition rulebook)
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