Benjamin Blümchen: Verstecken im Zoo
About this game
Aim of the game is to be last own who still got a hidden animal. Preparation of the game is that every player gets 3 animal tiles (bushes on the reverse side) and 5 other tiles with bushes on each side. Starting with the first player every player places a tile face down,so that a matrix is built. after every one has played his or her cards, starting player place his figure and can turn over an adjacent tile. If its an animal he gets another move (vertically or horizontally, turn over another tile)
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.