Bonaparte: 6mm-20mm Napoleonic Wargame Rules
About this game
Bonaparte is wargame system to land battles in the Napoleonic Wars on 6mm to 20mm scale. The basic fighting unit is a company or a battery of artillery. These are grouped into battalions. Turns are performed by alternate activation of battalions, with the quality of the commanders determining some issues. Basic unit types are; infantry, cavalry, artillery and special units (General, Officer, Banner, Skirmisher). Points system for units and army lists for points based games. The army lists can be used to convert historical orders of battle, into lists for games. The objective is to provide an easy, agile and adaptable rules system for the simulation of combat in the Napoleonic Wars. The definitions of range of weapons were based on historical sources and serious publications, in particular the book “Weapons & Equipment of the Napoleonic Wars”, by Philip J. Haythornthwaite. Likewise, the rules for combat formations and for the historical characteristics of each army were also the target of research in specialized bibliography on the subject. —description from the publisher
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.
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