2004
Catch the Fly!
2–4 players
15 min
Ages 0+
0.0/5 complexity
0.0/10 rating
About this game
The goal of the game is to catch the fly cards with a racket according to the die rolled. If no visible fly are on the die roll, then player can try to catch the no fly card with their racket. The player that catches the most flies wins the game
What it feels like
Dice Rolling
Action / Dexterity
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.