1979 BGG rank #4670

Divine Right

2–6 players 360 min Ages 12+ 3.2/5 complexity 5.8/10 rating

About this game

Divine Right combines combat, diplomacy, and role-playing into fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck. The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards. —description from the publisher

What it feels like

Simulation Variable Player Powers Hexagon Grid Grid Movement Zone of Control Variable Set-up Dice Rolling Events Player Elimination Variable Phase Order Open Drafting Movement Points Wargame Fantasy Political Medieval Fantasy

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