Divine Right

Divine Right

Barry Beadman , Glenn Rahman , Kenneth Rahman (1979)

5.8
BGG Rating 698 votes
2-6 players Best: 4-6 360 min 12+
Complexity Heavy — 3.2/5
View on BoardGameGeek

Where to Buy

Dossier

Divine Right combines combat, diplomacy, and role-playing into fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck. The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards. —description from the publisher

Publisher Tactical Studies Rules (TSR) , Pungo Games , Right Stuf , Worthington Games Artist Kenneth Rahman, David C. Sutherland, III, David A. Trampier, Barry Beadman
Recommended: 3-6 players Moderate in-game text - needs crib sheet or paste ups

BGG Community Intel

5.8

Weighted Avg

698

Ratings

1.6K

Owned

499

Wishlisted

Std Dev: 1.66 Wanting: 154 Trading: 55
Mission Briefings

Reviews

0 reviews

No reviews yet. Be the first to write one!

Table Talk

Table Talk

Log in to join the conversation.

No comments yet. Be the first to share your thoughts!