Drums and Muskets
About this game
Drums and Muskets have been designed to introduce new players into wargaming. These rules are designed for the following wars, although players could easily use them as a framework for other wars in the same period. The Revolutionary Wars (1792-1802). Napoleonic Wars (1803-1815). The South American Wars of Liberation. (1808 – 1828). The Crimean War (1853-1856). The rules provide more experienced gamers a simple more relaxed way of enjoying the period without the complexities and depth of match play. These rules are not written to provide a purist simulation of the period, but a game with a flavor for the period. The rules are designed to use any scale models. To play the games all you need are Six-sided dice (D6), ideally 1D12 although you could use 2D6, your own models, terrain to represent the landscape of your battlefield and a ruler. —description from the publisher
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.
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