Elfenwizards

Elfenwizards

Alan R. Moon (1995)

5.5
BGG Rating 111 votes
3-6 players Best: 5 90 min 10+
Complexity Medium — 2.3/5
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Dossier

This game is from Alan Moon's days at White Wind. Sharing many elements with Avalon Hill's Kremlin, players represent a family of wizards that are seeking to advance their political power. Players are given an armada of dice to roll for a turn, and these are then used to lend points of support for upcoming elections. The winner is the player who either takes the top office twice or gathers the most political points over the course of four turns.

Publisher White Wind Artist Doris Matthäus

Categories

Mechanics

Recommended: 5-6 players No necessary in-game text

BGG Community Intel

5.5

Weighted Avg

111

Ratings

279

Owned

43

Wishlisted

Std Dev: 1.23 Wanting: 26 Trading: 22
Mission Briefings

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