Setup
General game setup procedure.
Place the game board centrally. Each player chooses a color and takes the corresponding player pieces. Shuffle the card deck(s) and deal the starting hand to each player as specified. Place all resource tokens, scoring markers, and other components within reach of all players. Set the score track markers to zero. Determine the starting player.
Turn structure
On your turn, perform actions in the prescribed order.
On each player's turn, they must follow the turn structure defined in the rulebook: draw cards and/or take resources, then perform their main actions (such as playing cards, placing pieces, or trading), and finally pass the turn to the next player clockwise.
Card play
Play cards from hand to trigger their effects.
On your turn, you may play cards from your hand to the table. Each card has a type, cost, and effect printed on it. Pay any required costs before resolving the card's effect. Cards that have been played are placed in the discard pile unless otherwise stated.
Drawing
Draw cards at the start of or during your turn as specified.
Players draw cards according to the rules for their current phase. Typically, a player draws up to their hand limit at the start of their turn. If the draw deck is exhausted, reshuffle the discard pile to form a new draw deck.
Resource management
Collect and spend resources to pay for actions and cards.
Resources are gained through card effects, board spaces, or other game actions. Resources must be spent to play certain cards or take certain actions. Players may not exceed any stated resource limits. Resources not spent are carried over to the next turn unless otherwise specified.
Scoring
Players score points for completed families, sets, and other achievements.
Points are scored by completing family groupings, fulfilling set collection goals, and meeting special card conditions. Move your scoring marker along the score track whenever you score points. The player with the most points at the end of the game wins.
Endgame
The game ends when a specified trigger condition is met.
The game ends when a player reaches the target score, the draw deck runs out, or another end-game condition defined in the rulebook is triggered. Complete the current round so all players have had an equal number of turns, then proceed to final scoring.
Restriction
Players may not hold more cards than the hand limit.
At the end of your turn, if you hold more cards than the hand limit (as stated in the rulebook), you must discard down to the limit. Discarded cards go to the discard pile.