Gold Connection

Gold Connection

Sid Sackson (1992)

5.6
BGG Rating 166 votes
2-4 players Best: 4 60 min 10+
Complexity Light — 1.8/5
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Dossier

Borrowing elements of his classic 'push your luck' game, Can't Stop, Sackson places participants in the role of gold looters in this game. Players move around to various locations inside a vault filled with gold bars. Dice are rolled to capture bars with numbers on them, with the idea that bigger-numbered bars that are far from your starting location on that turn are the most difficult gold bars to acquire. You can continue collecting gold on your turn until you either miss a dice attempt or decide you've collected enough for one turn.

Publisher Schmidt Spiele
Recommended: 3-4 players No necessary in-game text

BGG Community Intel

5.6

Weighted Avg

166

Ratings

343

Owned

41

Wishlisted

Std Dev: 1.21 Wanting: 20 Trading: 26
Mission Briefings

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