Grand Imperialism

Grand Imperialism

Richard Barr (1978)

5.5
BGG Rating 80 votes
2-6 players Best: 4 60 min 8+
Complexity Medium — 2.2/5
View on BoardGameGeek

About

A game of expansion and conquest full of glory, bloodshed, deals and double-dealing, heroic stands of small armies against native hordes, gunboat diplomacy and much more. During your turn pirates attack, you accumulate wealth, you draw and play cards, build, move, perhaps lose men to attrition, have battles and attempt to conquer your world. This is a revised version of Flying Buffalo's Imperialism.

Themes

Recommended: 2-6 players No necessary in-game text

BGG Community Intel

5.5

Weighted Avg

80

Ratings

195

Owned

24

Wishlisted

Std Dev: 1.62 Wanting: 7 Trading: 7
Reviews

Reviews

0 reviews

No reviews yet. Be the first to write one!

Table Talk

Table Talk

Log in to join the conversation.

No comments yet. Be the first to share your thoughts!