2026

Hill 226

1 player 20–25 min Ages 12+ 0.0/5 complexity 0.0/10 rating

About this game

Hill 226 is a small solitaire wargame set during an episode of the Battle of Kursk, when the Totenkopf Division, part of the II SS Panzer Corps, was tasked with capturing the town of Prokhorovka. To achieve this objective, they first had to secure Hill 226.6. The game is played over 8 turns, representing the 8 hours available to accomplish the mission, on an 8 × 8 hex grid map. The player assumes command of a detachment from the Totenkopf Division, which must face the Soviet 10th Tank Corps. GAME OBJECTIVE As an armored officer in command of a detachment from the Totenkopf Division, your mission is to capture Hill 226.6 in less than 8 hours. To win the game, the player must end Turn 8 with at least one German unit occupying a Hill hex. Each turn represents one hour, reducing the time available to complete the mission. —description from the designer

What it feels like

Solo / Solitaire Game Dice Rolling Print & Play Wargame World War II

Explore these mechanics in Cardboard

Start an original prototype from reusable design patterns—not this game's content.

Open mechanics workbench

Similar games