1982

Hilton Head Island Fever

2–6 players 0 min Ages 8+ 0.0/5 complexity 0.0/10 rating

About this game

Hilton Head Island Fever can be best described as a Monopoly variant. Players move around a board and can buy properties by landing on them and having the appropriate card in hand. The businesses on the board are (or were) actual businesses on Hilton Head Island. The goal of the game is to be the first person to make $250,000 and land on their plantation space.

What it feels like

Roll / Spin and Move Economic

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