1982
Hilton Head Island Fever
2–6 players
0 min
Ages 8+
0.0/5 complexity
0.0/10 rating
About this game
Hilton Head Island Fever can be best described as a Monopoly variant. Players move around a board and can buy properties by landing on them and having the appropriate card in hand. The businesses on the board are (or were) actual businesses on Hilton Head Island. The goal of the game is to be the first person to make $250,000 and land on their plantation space.
What it feels like
Roll / Spin and Move
Economic