Hockey Mania
About this game
The object of the game is for the player to obtain a numerical advantage over the opponent while preventing the opponent from scoring goals. When this happens, the player is entitled to a card which authorizes him to move one of his forwards in a given direction and specific number of spaces. A forward may only score a goal from a certain specific spaces. Each period ends when the ten "penalty" cards have been used. The forwards move according to a tricolor dice which plays a double role based on both numerical and value and its color. Thus, the die allows a man to advance the number of spaces corresponding tot he number thrown or, depending on its color, to send a man into the game (WHITE), win a face-off (RED) or scorer a goal (BLUE). The defensemen move one space at a time, in the dircestion determined by the players.
What it feels like
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