In Harm's Way: Rules For Naval Surface and Air Combat 1900-1945

In Harm's Way: Rules For Naval Surface and Air Combat 1900-1945

Dave Loppnow (2016)

0.0
BGG Rating 0 votes
2-6 players 0 min 12+
Complexity Light — 0.0/5
View on BoardGameGeek

About

In Harms Way gives you the flavor of naval surface actions from the 1890's thru 1945. More importantly it accurately portrays each ship and it's capabilities allowing the player to simulate any type of action, from ship on ship up to major fleet engagements like Tsushima, Jutland or Leyte Gulf. Players can do conventional tactical battles where you close on the enemy and open fire, up to sweeping strategic level games, covering wide areas of ocean, hunting the enemy and maneuvering fleets. In Harms Way allows you to run historical campaigns with the major powers of the era, or "what if" scenarios such as the US Fleet being aware of the attack on Pearl Harbor.

Publisher The Last Square
No necessary in-game text

BGG Community Intel

0.0

Weighted Avg

0

Ratings

0

Owned

1

Wishlisted

Std Dev: 0.00 Wanting: 0 Trading: 0
Reviews

Reviews

0 reviews

No reviews yet. Be the first to write one!

Table Talk

Table Talk

Log in to join the conversation.

No comments yet. Be the first to share your thoughts!