Jewel Heist

Jewel Heist

Jeff Bazarko (2020)

5.5
BGG Rating 66 votes
5-8 players 15-45 min 13+
Complexity Medium — 2.3/5
View on BoardGameGeek

About

The museum was broken into last night right under everyone’s noses. Did you hear any noises during the countdown? Or maybe you were one of the clumsy Robbers. You are playing in teams with secret roles. Some of you are Robbers. Some are Detectives. Robbers want to steal jewels and deflect suspicion by lying. Detectives want to find the Robbers and recover the jewels. After receiving their secret roles, everyone closes their eyes and counts down from 15 out loud. During that time, only the Robbers open their eyes and attempt to steal jewels from the museum case. When the countdown ends, everyone opens their eyes and the investigation begins. How many jewels were stolen? Were the marbles (the alarm) misplaced? Who heard noises? The Detectives question and accuse while the Robbers accuse and deflect suspicion. A vote is cast and warrants are handed out. Once at least one player has 2 warrants, the game ends, roles are revealed, and the final jewel count is tallied. The team with the most jewels at the end of the game wins!

Publisher Mattel, Inc.
No necessary in-game text

BGG Community Intel

5.5

Weighted Avg

66

Ratings

363

Owned

37

Wishlisted

Std Dev: 1.54 Wanting: 2 Trading: 21
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