General
The player with the most Honor at the end of five Seasons wins.
The goal of the game is to accumulate the most Honor by the end of five Seasons. Honor is gained primarily through building Shrines, completing Omikuji cards, and other in-game activities. After the fifth Season's end-of-season bonuses are distributed, end-game scoring is performed, and the player with the highest Honor total wins.
Turn structure
The game is played over five Seasons, each with three phases: Beginning a Season, Worker Placement, and Ending a Season.
The game consists of exactly five Seasons. Each Season proceeds through three phases in order: (1) Beginning a Season — draw Structures, reveal Kitsune card, and replenish the Supplement Gold activity. (2) Worker Placement — players take turns placing one Worker at a time clockwise, performing activities immediately. (3) Ending a Season — flip Kitsune card, retrieve Workers, collect Lantern bonuses, activate Deed End-of-Season bonuses, and pass the First Player Marker left.
Setup
At the start of each Season, draw Structure tokens from the bag, placing one on each Territory; leftover tokens from previous Seasons remain.
At the beginning of each Season, randomly draw Structure tokens from the drawstring bag and place one on each Territory space on the Board. Any Structure tokens remaining on Territories from previous Seasons are not removed; newly drawn tokens are added to them.
Special
At the start of each Season, reveal the next Kitsune card; its ability affects all players for the entire Season.
At the beginning of each Season, reveal the next Kitsune card from the five placed facedown during setup. The Kitsune ability is active for the entire Season and applies to all players. If the Kitsune card instructs players to use activities, those activities are performed immediately upon reveal.
Resource production
At the start of each Season (3–5 players only), place two Gold on the Supplement Gold activity if empty, or one Gold if Gold is already present.
This action applies only in 3–5 player games. During the Beginning of each Season, check the Supplement Gold activity: if there is no Gold present on that activity, place two Gold there; if Gold is already present, add only one Gold. This is not performed in 2-player games.
Turn structure
Players take turns placing one Worker at a time on an available activity, then immediately perform that activity.
During the Worker Placement phase, starting with the First Player and going clockwise, each player places exactly one Worker on an available (unoccupied) activity space on the Board and immediately performs that activity. This continues in rounds until all players have placed all of their Workers. Only one Worker is allowed per activity, with the exception that a Fox Token can be used to place on an occupied activity.
Restriction
Only one Worker may occupy each activity at a time, unless a Fox Token is used.
Each activity on the Board can hold only one Worker at a time. A player cannot place a Worker on an activity that is already occupied by another player's Worker. The sole exception is the Fox Token: a player may discard their Fox Token to place a Worker on an activity already occupied by an opponent.
Restriction
Some activities require a minimum player count to be used, shown as a number inside the activity circle.
Certain activities on the Board have a minimum player-count requirement indicated by a number (or number range) inside the activity circle. These activities can only be used if the current game's player count meets or exceeds that threshold. For example, a second worker circle marked '5' can only be used in a 5-player game.