General
The National Assembly faction starts with strength 5 and has the Restore Order special ability at no action cost.
The National Assembly is one of three playable factions. It begins the game with a strength value of 5. Its special ability is 'Restore Order,' which can be performed without spending an action cost — i.e., it is a free action that does not consume the player's normal action allocation for that turn.
General
King Louis XVI starts with strength 5 and suffers a -1 DRM versus the Vendée.
King Louis XVI is one of three playable factions. He begins the game with a strength value of 5. His faction modifier is -1 DRM (Die Roll Modifier) specifically when resolving conflicts or actions against the Vendée. This penalty applies only in that matchup and does not affect other interactions.
General
Napoleon starts with strength 5 and gains +1 DRM to Military and +1 DRM to Liberation actions.
Napoleon is one of three playable factions. He begins the game with a strength value of 5. He receives two distinct bonuses: a +1 DRM (Die Roll Modifier) on Military actions and a separate +1 DRM on Liberation actions. These bonuses apply whenever Napoleon performs the relevant action type and are cumulative with other applicable modifiers.
Special
Restore Order is a free action available exclusively to the National Assembly.
The 'Restore Order' action belongs to the National Assembly faction. Uniquely, it has NO ACTION COST, meaning the National Assembly player may perform it without spending an action point or equivalent resource. The exact effect of Restore Order is tied to the National Assembly's political role in stabilizing France, though full resolution details are not provided in the available excerpt.
General
DRM (Die Roll Modifier) adjusts dice outcomes up or down during relevant action resolutions.
The game uses a DRM (Die Roll Modifier) system to adjust the result of dice rolls during conflict or action resolution. A positive DRM (e.g., +1) increases the effective die result, favoring the acting player, while a negative DRM (e.g., -1) decreases it, disadvantaging the acting player. DRMs from different sources (faction abilities, action types, situational rules) may be cumulative unless stated otherwise.
Restriction
King Louis XVI suffers a -1 DRM penalty on all actions taken versus the Vendée.
When King Louis XVI's faction resolves any action — particularly combat or conflict — against the Vendée (a counter-revolutionary region or faction), a -1 DRM is automatically applied to his die roll. This is a faction-specific restriction and does not apply to other factions fighting the Vendée, nor does it apply to Louis XVI in other matchups.
Special
Napoleon receives +1 DRM on Military actions.
Whenever Napoleon's faction takes a Military action, a +1 DRM is applied to the relevant die roll. 'Military' actions are those categorized under the military action type as defined by the game's action framework. This bonus is a standing faction ability and is always active for Napoleon; it does not need to be activated.
Special
Napoleon receives +1 DRM on Liberation actions.
Whenever Napoleon's faction takes a Liberation action, a +1 DRM is applied to the relevant die roll. 'Liberation' represents Napoleon's historical role as a liberating military force. This bonus is separate from and in addition to his Military +1 DRM. If a Liberation action is also classified as a Military action, both bonuses may apply simultaneously, resulting in a total +2 DRM.