Mecha!

Mecha!

Dave Georgeson , Brad Carlson , John Sullins (1991)

0.0
BGG Rating 14 votes
2 players 60 min 12+
Complexity Light — 1.7/5
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About

From the back cover: Mecha!(tm) is a fast-paced miniatures combat system that remains true to the Japanese anime giant robot traditions from which it was spawned. Explosions, missile exchanges, down and dirty hand-to-hand combat, and lethal firefights are the trademarks of this high-action and easy-to-learn game." A relatively simple rules set for playing a game of anime-style robot combat, they are complete enough to include a limited points-based construction system plus rules for continuing campaigns. The system uses primarily d6's plus a d10. Movement rules include support for "mode changing" (from walking robot mode to hover mode to jet flight mode), and support three-dimension movement, using "Battlepoles" 138+ pages (probably another dozen pages at the end of the book are unnumbered, containing unit design templates and reference pages). Artwork is all black-and-white, with mostly hand-drawn art, but includes quite a few photographs of models being used.

Publisher Seventh Street Games Artist Nikolai Lokteff, Thomas Foss, John Sullins
No necessary in-game text

BGG Community Intel

0.0

Weighted Avg

14

Ratings

30

Owned

2

Wishlisted

Std Dev: 2.21 Wanting: 1 Trading: 1
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