Morisi

Morisi

Corné van Moorsel (2000)

5.6
BGG Rating 247 votes
2-4 players Best: 2 45 min 10+
Complexity Medium — 2.1/5
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Dossier

The object of the game is for the players to connect cities (gray hexes) via trade routes. These trade routes will pass through the various economic regions of Morisi: farmland (yellow), pastures (orange), wineries (red), timberland (green) and fisheries (blue). Before trade routes can be built, the players must gain knowledge about these various region types by traveling through them with their pawn. As cities are connected by trade, the players’ success is represented by the size and number of their trading houses in the connected cities. A multi-player reimplementation of: Isi Reimplemented by: Netzwerk

Publisher Cwali Artist Coline van Moorsel
Recommended: 2-4 players No necessary in-game text

BGG Community Intel

5.6

Weighted Avg

247

Ratings

355

Owned

43

Wishlisted

Std Dev: 1.18 Wanting: 30 Trading: 13 Strategy Rank: #2592
Mission Briefings

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