New Rules for Classic Games

New Rules for Classic Games

R. Wayne Schmittberger (1992)

5.6
BGG Rating 98 votes
0 players Best: 1+ 20-300 min 10+
Complexity Medium — 2.0/5
View on BoardGameGeek

About

This book offers a large number of variations on many classic board and card games, as well as listing some new games that can be played with components from those games. While it is comparable to Sid Sackson's well known gaming book (A Gamut of Games) in some respects, New Rules for Classic Games also explains how and why certain variations work. It also provides some guidelines on creating new variations for existing games, including tips on how to change the number of players or to handicap one side effectively. Because of this, New Rules for Classic Games is recommended for people interested in game design. Rules are given for the induction game of Eleusis, and several variations on Sid Sackson's classic party game Haggle are described. Variations are also provided for many classic board games, including: Monopoly Trivial Pursuit: Genus Edition Chinese Checkers Boggle Mastermind Hearts Scrabble Chess Checkers Backgammon Risk Pente Bridge Poker Go

Publisher John Wiley & Sons
Recommended: 1+ players Extensive use of text - massive conversion needed to be playable

BGG Community Intel

5.6

Weighted Avg

98

Ratings

217

Owned

96

Wishlisted

Std Dev: 1.78 Wanting: 20 Trading: 7
Reviews

Reviews

0 reviews

No reviews yet. Be the first to write one!

Table Talk

Table Talk

Log in to join the conversation.

No comments yet. Be the first to share your thoughts!