Omaha Beach

Omaha Beach

Ken Smigelski (1974)

0.0
BGG Rating 11 votes
2 players Best: 2 120 min 0+
Complexity Medium — 2.0/5
View on BoardGameGeek

About

Covers the D-Day landings at Omaha Beach on June 6th, 1944. Game consists of a Two color map, 72 counters and rules folder. From the Rules Folder: "The battlefield is divided into equal sized military sectors by the time/space grid. Along the boundaries of each sector are printed Time Factor Numbers. These numbers indicate the movement cost to a military unit crossing the boundary from one sector on the opposite side of the Time Factor Number. The higher the number, the greater the movement cost. The movement costs also relate to the terrain features on the map, representing their effect on movement. Finally, note that diagonal movement costs more than horizontal or vertical movement, because greater distances are involved." In other words, the map consists of squares with the cost to cross a side or corner of the map printed on the boundary. Each sector (square) measures 500 yards. Each turn represents 20 minutes. Game length is 16 turns. Units represent company sized units. Infantry has a an attack range of 1 sector. Armor has an attack range of 3 sectors. Artillery has a direct fire range of 2 sectors or indirect fire range of 5 sectors. Sequence of play is IGO-UGO. Game length is Rules also contain a "Solitaire Rules" section.

Publisher Rand Game Associates Artist Al Zygier
Recommended: 1-2 players Moderate in-game text - needs crib sheet or paste ups

BGG Community Intel

0.0

Weighted Avg

11

Ratings

64

Owned

4

Wishlisted

Std Dev: 2.24 Wanting: 2 Trading: 2
Reviews

Reviews

0 reviews

No reviews yet. Be the first to write one!

Table Talk

Table Talk

Log in to join the conversation.

No comments yet. Be the first to share your thoughts!