1996

Quadrifid

2–3 players 0 min Ages 8+ 0.0/5 complexity 0.0/10 rating

About this game

Players build a four-column tower from blocks chosen based on rolling two dice. They score points after each round depending on how many columns, two to four, in the tower have equal heights. Scores are kept over multiple rounds, with the highest score, after a number of predetermined rounds, winning.

What it feels like

Abstract Strategy Number

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