1996
Quadrifid
2–3 players
0 min
Ages 8+
0.0/5 complexity
0.0/10 rating
About this game
Players build a four-column tower from blocks chosen based on rolling two dice. They score points after each round depending on how many columns, two to four, in the tower have equal heights. Scores are kept over multiple rounds, with the highest score, after a number of predetermined rounds, winning.
What it feels like
Abstract Strategy
Number