Turn structure
On your turn, perform actions in strict order: (1) Trade, (2) Show Sets of 5, (3) Draw Cards.
Each turn, a player may perform any or none of the following three actions, but they must be resolved in this precise order: 1. TRADE — trade and swap cards with an opponent; 2. SHOW SETS OF 5 — display one or more sets of 5 identical cards to earn City or Monument cards; 3. DRAW CARDS — draw up to 3 cards total. No action is mandatory, but the order cannot be altered.
Trading
On your turn you may trade and swap cards with one opponent.
During the Trade phase of your turn, you may negotiate and swap cards with one opponent. You must choose either to REQUEST one or more cards, OR to OFFER one or more cards. Trading is bilateral: the active player initiates, and an opponent may respond. A trade only completes if both parties agree on terms.
Trading
When trading, you may request one or more cards from an opponent.
When it is your turn to trade, one option is to REQUEST one or more cards from an opponent. You state what you want and the opponent may respond with what they want in return. Requests must follow the naming restrictions: you may name no more than two types in any single request or response.
Trading
When trading, you may offer one or more cards to an opponent.
When it is your turn to trade, one option is to OFFER one or more cards to an opponent. You state what you are willing to give and what you want in return. Offers must follow the naming restrictions: you may name no more than two types in any single offer or response.
Restriction
When requesting, offering, or responding in a trade, you may never name more than two types.
At any point during a trade negotiation — whether requesting, offering, or responding — a player may name no more than two card types. If two types are named, they must be combined using 'and' or 'or'. You may NOT use negative qualifiers such as 'no' (e.g., saying '1 Pair and no Romans' is illegal).
Trading
Trade offers and responses may name a category or multiples, combined with 'and'/'or'.
Offers and responses in a trade may specify a card category (e.g., 'People', 'Technology', 'Babylonians', 'Architecture') and/or multiples (e.g., 'Three of a kind', 'Two pairs', '3 Technology cards', 'Two Romans and Two Greeks'). Two types may be joined with 'and' or 'or'. Examples of legal trades: 'I request 1 Viking — For two Greeks or one Shipbuilding'; 'I offer 2 Alchemy or 3 Technology — For 1 Babylonian and 2 Greeks.'
Scoring
Display one or more sets of 5 identical cards to earn a City or Monument card per set.
During the Show Sets of 5 phase of your turn, you may reveal one or more complete sets of 5 identical cards from your hand. For each set displayed: if the 5 cards are People cards, you receive one City card; if the 5 cards are Technology cards, you receive one Monument card. The 5 displayed cards are removed from your hand. You place the earned City or Monument card in front of you on the table.
Scoring
A set of 5 identical People cards earns you one City card.
When you display a set of 5 identical People cards during the Show Sets phase, you receive one City card, which you place face-up in front of you. Cities are worth 3 points each at game end and allow you to draw Technology cards each turn.