Ritter Kunibert's 12er Stich

Ritter Kunibert's 12er Stich

Jürgen Hagedorn (1987)

0.0
BGG Rating 29 votes
3-6 players 15 min 10+
Complexity Light — 1.0/5
View on BoardGameGeek

About

Cards are numbered 1-12, with black cards representing positive numbers and red negative. Cards played to the table in turn raise or lower the running value of the trick. A player bring the value to exactly 12 or 0 takes the trick and the points (positive and negative cards all score positive points). The running value of the trick may never go below 0 or above 12. If a player cannot play, he draws from the deck in Go Fish style. Play ends when one player empties their hand, and that player scores a bonus for doing so.

Publisher Hexagames (I)

Categories

Mechanics

No necessary in-game text

BGG Community Intel

0.0

Weighted Avg

29

Ratings

79

Owned

2

Wishlisted

Std Dev: 1.73 Wanting: 1 Trading: 9
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