2009
Shintai
2 players
10 min
Ages 0+
3.0/5 complexity
0.0/10 rating
About this game
A variant of Go-Moku aimed at eliminating the first-player advantage. Every fifth move, instead of placing a stone, the player relocates one of their stones that is already on the board.
What it feels like
Pattern Building
Abstract Strategy
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.