Dossier
Six Sojourns is a reimagining of Eight-Minute Empire. It's a short area control game full of tough choices, creative strategy and tactics, and high player interaction. Your goal in Six Sojourns is to grow your family and broaden their influence. Players take turns selecting a card from five on display. Each card has actions that let players build houses, gain ships, move, and gain new family members. The cards also have special abilities and sets of icons that represent your family's expertise in various trades: cooking, carpentry, sewing, shoe-making, art, blacksmithing, and jewelry. Each game, you only select nine cards, and you'll be faced with meaty choices each turn as you focus on trades, abilities, or the map. When all players have 9 cards, the game ends. Players count victory points and the player with the most points wins. Each sojourn adds new cards and rules to the game. You can customize your experience by playing the six journeys as a campaign or play through each sojourn in order! —description from the designer
Categories
BGG Community Intel
5.6
Weighted Avg
134
Ratings
310
Owned
251
Wishlisted
Reviews
No reviews yet. Be the first to write one!
Table Talk
Log in to join the conversation.
No comments yet. Be the first to share your thoughts!