Spy Alley

Spy Alley

William Stephenson (1992)

5.5
BGG Rating 1.3K votes
2-6 players Best: 6 45 min 8+
Complexity Light — 1.5/5
View on BoardGameGeek

About

Each player assumes a secret identity (nationality) at the start of the game. The object is for each player to collect all the necessary items of their nationality and land on the winners square. (players need to get a codebook, disguise, key, and password) However, if an opponent guesses your identity before you win, you are out. If they incorrectly guess, then THEY are out. Players bluff by purchasing items of nationalities that they do NOT need to win.

Recommended: 3-6 players Some necessary text - easily memorized or small crib sheet

BGG Community Intel

5.5

Weighted Avg

1.3K

Ratings

3.8K

Owned

151

Wishlisted

Std Dev: 1.58 Wanting: 13 Trading: 236 Family Rank: #2861
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