2015

Strange Victory

1 player 60–90 min Ages 0+ 0.0/5 complexity 0.0/10 rating

About this game

A solitaire design, this game illustrates how the smaller but nimbler Germans got "inside" the Allied decision cycle to constantly impose small delays and major "rethinks" producing a catastrophic failure on the Allied side - though the better the Germans do may well panic their own High Command into halting them.

What it feels like

Simulation Area Movement Dice Rolling Wargame World War II

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