2007
The gift increase of Haruhi Suzumiya
4–7 players
30 min
Ages 0+
0.0/5 complexity
0.0/10 rating
About this game
Japanese home-brew Translated from the box back: "I'm telling you, we're here for the win! I won't allow one single loss! I HATE to lose!" In this game, players take the roles of characters in "The Melancholy of Haruhi Suzumiya", and tries to fulfill his/her victory conditions all the while trying to figure out who plays who. Let Haruhi win, conceal your identity, see through your opponents' plans and live out the events in the SOS group.
What it feels like
Variable Player Powers
Role Playing
Auction / Bidding
Card Game
Novel-based
Bluffing
Anime / Manga
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.