Triassic: Search for the Gojirasaurus

Triassic: Search for the Gojirasaurus

Todd Cuzzort , Ashlyn Cuzzort , Benny Sperling (2024)

0.0
BGG Rating 0 votes
1-100 players 10-30 min 8+
Complexity Light — 0.0/5
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About

It all started with a coprolite. The archaeology team began their dig expecting to find fossilized feces, but what they found was so much more! Welcome to Triassic: Search for the Gojirasaur! Players are searching for Eggs, DNA, and so much more in this game of fast play and combos galore. In Roll and Write Revolution's newest collaboration, we are joined by Todd and Ashlyn Cuzzort, who helped design the game both mechanically and artistically. Bringing the past to life is no easy feat, but players will find plenty to like here. Rolling the dice each turn represents the research actions that the players will take. Unfortunately, budget cuts take away the highest value dice each turn, sorry, but the university really needs that budget for something else. But your paleontological skills will prevail because you can use two of the remaining dice to do two actions, each die is assigned to one area of the sheet, or both dice can be assigned to the same section. The great thing about searching for fossils is that some times you can hit a vein and away you go, finding dozens in one hunt. In Triassic, players will feel that same momentum as they uncover actions from one die that leads to further actions which do not need dice funding, thank you very much university staff. As the dice help players dig, they will find plenty of challenges when the highest values of dice are removed each turn lessening their options each turn. Playing 1-100 players with players being involved with each roll of the dice will highlight the latest developments in game design with an eye to the future. Players can think of themselves as leading the charge toward developing the theme parks where the mighty thunder lizards will roam again. But first they have to get ready with their research, cloning, and organic materials. —description from the designer

Publisher Roll and Write Revolution Artist Ashlyn Cuzzort, Todd Cuzzort
No necessary in-game text

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