Setup
Setup for 3–4 players: remove animals for 3-player, use all for 4-player; each player gets 3 spaceships and 1 base.
In a 3-player game, remove 3 horses, 3 cows, 3 sheep, and 3 rabbits from the game and return them to the box. In a 4-player game, all 54 animal tokens are used. Each player takes 3 spaceships from the shared fleet of 12 and 1 spaceship base. The starting player marker goes to whoever last looked at the stars.
Setup
Setup for 2 players: remove 6 of each regular animal; each player gets 4 spaceships and 1 base.
In a 2-player game, remove 6 horses, 6 cows, 6 sheep, and 6 rabbits from the game (return them to the box). Each player takes 4 spaceships from the shared fleet and 1 spaceship base.
Turn structure
During Tracking, players alternate placing spaceships over animals to hide them.
Starting with the starting player and continuing clockwise, each player places one of their spaceships face-down over one animal token on the table, hiding it. Players continue taking turns placing spaceships one at a time until every player has placed all of their spaceships. Players should try to remember which animals are hidden under which spaceships.
Turn structure
During Capturing, players take turns picking up any spaceship from the table — anyone's — and pulling it toward themselves, keeping the animal hidden.
Starting with the starting player and continuing clockwise, each player selects any one spaceship on the table — it does not matter who placed it — and carefully pulls it toward themselves, keeping the hidden animal covered and secret from all other players and even from themselves. This continues until all players have 3 spaceships in front of them (or 4 in a 2-player game).
Turn structure
At round's end, players lift their spaceships and reveal captured animals, then apply prize rules.
In clockwise order from the starting player, each player lifts their 3 newly claimed spaceships (or 4 in a 2-player game, revealing only 3) and reveals all captured animals simultaneously. The prize rules are then applied to determine which animals go to the player's base.
Special
3 identical animals: keep 2 as prizes, return 1 to the table.
If a player reveals 3 animals of the same species (e.g., 3 horses), they keep 2 of them as prize animals (placed on their base) and return 1 to the animal pool on the table.
Special
3 different animals: keep 1 as a prize, return 2 to the table.
If a player reveals 3 animals all of different species (e.g., 1 horse, 1 cow, 1 sheep), they keep 1 animal of their choice as a prize (placed on their base) and return the other 2 to the animal pool on the table.
Special
2 identical animals and 1 different: return all 3 to the table, no prize.
If a player reveals exactly 2 animals of the same species and 1 animal of a different species (e.g., 2 horses and 1 cow), they return all 3 animals to the table and receive no prize animals that round.