2000 BGG rank #1191

Web of Power

3–5 players 50–60 min Ages 12+ 2.3/5 complexity 6.6/10 rating

About this game

Players struggle for influence over regions of Europe by placing two different type of control markers, Monasteries and Advisors. Monasteries are the basic placement, with the goal of securing a majority in a region or chain of monasteries or even decent points from second place. The placement of the Advisors is more restricted as the total number of Advisors in a region is limited by the majority player's number of monasteries. The game is played in two rounds and is very fast paced. Online Play http://www.boardgames-online.net (turn-based) Implemented bonus maps: China, Hellenia, Skandinavia, America, AD 850, Life on Mars, Big in Japan, Soviet Union http://www.onlinebrettspiele.de/kuk/default.asp?l=en (Against AI) Re-implemented by: China Iwari Expanded by: Web of Power: The Vatican Web of Power: The Duel

What it feels like

Network and Route Building Area Majority / Influence Hand Management Open Drafting Territory Building Medieval

Explore these mechanics in Cardboard

Start an original prototype from reusable design patterns—not this game's content.

Open mechanics workbench

Similar games