1964 BGG rank #6303

Afrika Korps

2 players 180 min Ages 12+ 2.2/5 complexity 5.7/10 rating

About this game

Afrika Korps is an easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games. —user summary Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa, Hitler dispatched General Erwin Rommel to forestall a seemingly inevitable Axis defeat. Reorganizing the forces under his command as the Deutsches Afrika Korps (DAK), Rommel immediately launched the first of his legendary desert offensives. Now, the legend of "The Desert Fox" is recreated. From April 1941 through the climatic battle at El Alamein in later 1942. Afrika Korps simulates the mobile conflict between Rommel's Panzerarmee Afrika and the British Eighth Army defending Egypt and the Suez Canal. During each monthly game-turn, the initiative may switch from the Germany to the Allied player as both come to understand why Rommel called North Africa "A tactician's paradise; a logistical officer's nightmare." A 2 on Avalon Hill's complexity scale of 1(low) to 10(high). Playing time 2 to 4 hours Includes 44" x 14" mounted mapboard of North Africa, set of die-cut Axis and Allied military unit counters, combat results table, time record card, die, and rules. Avalon Hill Complexity rating - 2 —description from the back of the box

What it feels like

Variable Set-up Grid Movement Hexagon Grid Dice Rolling Simulation Movement Points Zone of Control Ratio / Combat Results Table Wargame World War II Deserts

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