2002

The Saddle Club Showjumping Game

2–4 players 0 min Ages 6+ 1.0/5 complexity 0.0/10 rating

About this game

Players vie to be the first to successfully complete all 10 jumps on the course. Roll the die and move your horse. Land on a Judge space and receive Judge's card to help or hinder you.

What it feels like

Roll / Spin and Move Racing Novel-based Children's Game Sports

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