2002
The Saddle Club Showjumping Game
2–4 players
0 min
Ages 6+
1.0/5 complexity
0.0/10 rating
About this game
Players vie to be the first to successfully complete all 10 jumps on the course. Roll the die and move your horse. Land on a Judge space and receive Judge's card to help or hinder you.
What it feels like
Roll / Spin and Move
Racing
Novel-based
Children's Game
Sports